I’ve engineered, directed, and you name it’d hundreds of dialogue sessions in my life. They’re usually great. Here’s a few thoughts on how to make sure things go great, and maybe a few notes on what not to do.
Making a reel is hard. Don’t make it harder by working blind. Tune in to the best reel critique show around, and while you’re at it, here are a few things you might learn from it.
I was broken and reforged in the crucible of GDC, as always.]]>
Is a $16 microphone the key to great recordings? Oh god no. But is it fun?]]>
Constraints can be useful. Sure drawing inside the lines is no way to get ahead, but if you’re the one drawing the lines…]]>
It’s good to have a hobby that doesn’t involve work. An outlet for your creativity, but make sure you have an outlet for your baked goods.]]>
Twine is a great tool for prototyping, don’t let it’s complete lack of tools, audio, and visuals scare you off!]]>